This is just for you. Write me what you hope for a 3D RTS or what a modern real-time strategy game should be. I want KKND Krossfire World according to
the wishes of community development to offer you one of the best games in the real time strategy segment. I'm interested in what you want from gameplay.
Which units and buildings should exist and how you imagine an Open World in an RTS.
In the game play refers to the game experience. Do you want a classic strategy game or should it include ego shooter elements?
Units & Buildings
Do you want all the classic units and buildings from KKND Krossfire or do you still want additional units or buildings with modular weapon systems?
What distinguishes an open world is absolute freedom. So what's not in a RTS game. Time to change that.